Goodbye, Lua

As of May 19th, I've unsubscribed from the Lua mailing list. Thus ends an era.

For years I have been a strong proponent of Lua. I've used it in my games, and I've used it in servers with Nginx. I've used Lua to write command line tools, and I've used it to write extensions for existing games. Lua is a great language to play with for a number of reasons. The syntax is easy to learn and somewhat forgiving. It includes the concept of tables, which double as arrays, and even though it's extremely simple, it's also very fast (extremely fast when using LuaJIT).

So why did I leave?

Book Review: Direct 3D Rendering Cookbook

I was given a review copy of the Direct 3D Rendering Cookbook by the publisher, Packt, and over the course of a couple of plane flights I've had a chance to look it over.

Ticket To Ride: Why is it REALLY Getting Android Support

An article on Penny Arcade talks a bit about why Days of Wonder decided to change their Apple-only policy and start developing on Android.

I feel like they spend a lot of time talking about parts that aren't relevant, though. They mention "fragmentation," and then imply that "oh, now it's fixed!", when the truth is that there are still lots of tablets that Ticket To Ride will run on that aren't one of the few mentioned in the article.

Work has never seemed so much unlike programming

For the first time, I'm trying to put a lot of effort into social media. I'm posting on Facebook (which cross-posts to Twitter). I've updated my company blog. I'm posting on Google Plus, even, and starting to dig into other sites relevant to the game that I'm putting together.

Project in the works

After months of spending time at others' beck and call, working on various consulting gigs, I'm finally back in the development chair. At least almost.

New And Improved Lua Bindings

A while ago I wrote about the troubles I was having with Lua bindings. Some were too heavy, some were too flaky.

And after spending all that time reviewing them, I ran out of time and had to pick one -- and I made the mistake of picking a flaky one, with the result being that I have wasted a LOT of time over the past year fixing corner cases and issues with it.

New Google Developer Agreement Kerfluffle

I've been seeing bloggers panic about an alleged change with the new Google Android Developer Agreement. As was pointed out by one developer on Twitter, the text hasn't changed.

So what has changed that they want us to agree to?

Raining (big) cats and dogs...

Mountain lionToday we were enjoying a nice, warm day that made it seem like summer hadn't really ended...until about 2:16PM, when all of a sudden someone turned on the wind, which started gusting at over 30MPH, and which brought with it some clouds and fog that spattered rain all over us. So much for summer. :)

In other news, they had to remove a mountain lion from a student apartment complex. Apparently it was pretty scared of the students who were standing up on a bridge nearby to take pictures of it.

Where are all the cookies?

As many people know now, web sites can put small packets of information on your computer, called "cookies," and they do this for various reasons. Sometimes it's to save your password on a site, but sometimes it's to track ads you've seen and products you've purchased.

A lot of people seem to want to know how to see what "cookies" have been placed on their computer, and what pages have placed the cookies there. And while they're at it, delete some or all of them. Here is how to see and modify various kinds of cookies:

RIP Nokia

The big news today is that Nokia and Microsoft have created a partnership, and that Nokia will start selling smartphones based on Windows Phone 7 (WP7).

As an app developer, I think this is a terrible idea. Having to support two phone ecosystems is annoying enough.

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